Easy Way to Save Frankie Boat Gta
Those looking for a generous slice of eighties goodness could definitely do a lot worse than playing through Grand Theft Auto: Vice City . Rarely does a game so expertly capture the decade in which it's set, nor are there many PS2-era titles that are able to boast quite as much content either. Those hoping to achieve 100% completion are in for a bit of a rough ride, however, as, without the use of cheat codes, it can take a considerable amount of time to accomplish due to the sheer volume of missions and collectibles in the game.
When compared to its predecessor, Vice City is actually a little bit shorter, both in terms of its main story and the number of side activities on offer. It's very much a case of quality over quantity though, with the majority of players considering the more recent title to be the better of the two games. Unlike its predecessor, Vice City also rewards players for achieving 100% completion, meaning that there's much more incentive for players to do so this time around.
Story Missions
With just 25 main story missions, Vice City's narrative is a relatively short one when compared to some of the more recent Grand Theft Auto games. While this may at first seem like good news for completionists, however, the game more than makes up for this with a plethora of side and asset missions a little later on. Those only looking to absorb the main story can do so in under 20 hours though, which may suit some busy-scheduled players.
Sonny Forelli | In The Beginning... |
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An Old Friend | |
Ken Rosenberg | The Party |
Back Alley Brawl | |
Jury Fury | |
Riot | |
Avery Carrington | Four Iron |
Demolition Man | |
Two Bit Hit | |
Juan Cortez | Treacherous Swine |
Mall Shootout | |
Guardian Angels | |
Sir, Yes Sir! | |
All Hands On Deck! | |
Ricardo Diaz | The Chase |
Phnom Penh '86 | |
The Fastest Boat | |
Supply & Demand | |
Lance Vance | Rub Out |
Kent Paul | Death Row |
Print Works | Cap the Collector |
Tommy Vercetti | Shakedown |
Bar Brawl | |
Cop Land | |
Keep Your Friends Close... |
Asset Missions
One of the biggest new features in Vice City is the ability to purchase properties and businesses. Many of these assets have special missions attached to them, and completing these missions will eventually lead to the assets generating a decent amount of revenue for players. There are ten assets in total if the Vercetti Estate is included, with each one generating between $1,500 and $10,000 for players each and every in-game day.
The Pole Position Club | Spend $200 in the "Dance Room" |
---|---|
Cherry Popper Ice Cream Factory | Sell 50 "Ice Creams" |
Sunshine Autos Import Garage | Complete All 4 Vehicle Lists |
Boatyard | Checkpoint Charlie |
InterGlobal Studios | Recruitment Drive |
Dildo Dodo | |
Martha's Mug Shot | |
G-Spotlight | |
Kaufman Cabs | V.I.P. |
Friendly Rivalry | |
Cabmaggedon | |
Malibu Club | No Escape? |
The Shootist | |
The Driver | |
The Job | |
Phil Cassidy | Gun Runner |
Boomshine Saigon | |
Print Works | Spilling The Beans |
Hit The Courier |
Gang Missions
In addition to the usual suspects who are introduced through the main story, players can also choose to complete missions for some of Vice City's local gangs, including the Cubans, the Haitians, and the Vice City Bikers. Tommy can also take on missions for a fictional Scottish rock band called Love Fist, who have gone on to appear in every GTA game since making their debut in Vice City.
Umberto Robina | Stunt Boat Challenge |
---|---|
Cannon Fodder | |
Naval Engagement | |
Trojan Voodoo | |
Auntie Poulet | Juju Scramble |
Bombs Away! | |
Dirty Lickin's | |
Love Fist | Love Juice |
Psycho Killer | |
Publicity Tour | |
Mitch Baker | Alloy Wheels of Steel |
Messing with the Man | |
Hog Tied |
Side Missions
As is tradition for GTA games, Vice City is full to the brim with side missions, many of which will provide players with unique rewards upon completion. Just like in GTA 3, Vehicle Missions are once again the most fruitful in this regard, with players able to increase their maximum health and armor capacity, become fireproof, gain the ability to sprint indefinitely, and unlock the boost jump ability for all taxis by completing them.
Assassination Missions | Road Kill |
---|---|
Waste the Wife | |
Autocide | |
Check Out at the Check-In | |
Loose Ends | |
Street Races | Terminal Velocity |
Ocean Drive | |
Border Run | |
Capital Cruise | |
Tour! | |
V.C. Endurance | |
Stadium Events | Hotring |
Bloodring | |
Dirtring | |
Chopper Checkpoint | Ocean Beach |
Vice Point | |
Little Haiti | |
Downtown | |
Off-Road Missions | PCJ Playground |
Cone Crazy | |
Trial by Dirt | |
Test Track | |
RC Vehicle Missions | RC Bandit Race |
RC Baron Race | |
RC Raider Pickup | |
Vehicle Missions | Firefighter (Complete Level 12) |
Paramedic (Complete Level 12) | |
Pizza Boy (Complete Level 10) | |
Taxi Driver (Complete 100 Taxi Fares) | |
Vigilante / Brown Thunder (Complete Level 12) |
Collectibles
All three collectible types from the previous game return in Vice City, meaning that players will once again need to collect 100 Hidden Packages to complete the game. This time around, however, there are 35 Rampages and 36 Unique Jumps; almost twice as many as there were last time around. Collecting all of the packages will again lead to certain weapons spawning outside the player's three main safe houses and will also make Sea Sparrows, Rhinos, and Hunters appear in certain spots around the map.
Miscellaneous
Holding up stores is something of a series staple these days, but the mechanic was brand new when Vice City was first released. Players will need to knock off all 15 stores if they want to reach 100% completion and must also purchase all 7 safehouses. The final task on the road to completion requires players to score 45 points or more at the Rifle Range, which will also unlock the incredibly useful faster reload ability.
Rewards
In addition to all of the rewards picked up along the way, players will also earn some pretty decent bonuses upon reaching 100%. Granted, they're somewhat redundant, as by this point in the game players don't really have anything else to achieve other than perhaps maxing out their money and earning the "Godfather" criminal rating. Even so, it's still nice to see players' hard work and dedication being rewarded by the devs.
- 200 Maximum Health
- 200 Maximum Armor
- Replenishing Ammo
- Double Vehicle Durability
- Hire Bodyguards For $2,000 (3 Maximum)
- Frankie Outfit
Source: https://gamerant.com/gta-vice-city-definitive-edition-trilogy-100-percent-completion-guide/
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